Wild Windsown Weed



The wild crop patches known from the second world in Haven & Hearth have been replaced with Wild Windsown Weeds (WWW's), a new wild plant that you can forage for. This wild plant, when dried, converts into a seed of some kind that you can then plant with the Farming skill. The kind of seed you obtain from Wild Windsown Weeds is random and not dependent on the type of terrain on which they are found. However, if you find several Wild Windsown Weeds in the same "area" they will tend to produce the same type of seed.

How to Acquire
In order to see the Wild Windsown Weed you need to have a Perception * Exploration score of at least 8-14 (total of 112). They can be found in most terrains, and are often hard to see because of their size. Have been found with as little as 10 Perception, 7 Exploration.

Quality
Soil quality of the area determines the quality of Wild Windsown Weeds and is softcapped by Survival.

How to Use
The Wild Windsown Weed is used to get seeds, in order to get these seeds it must be dried on either a Herbalist Table, or on a Drying Frame. The drying time on a drying frame is 2 in game days, or 16 hours of real time, and the drying time on an herbalist table is 8 in game hours or about 2.6 hours of real time. Yields all seeds (Yellow Onion,Grape Seeds,Carrot Seeds,Tobacco Seeds, etc.), but only yeilds Hemp or Flax seeds when dried on a drying frame. (As of World 6, drying on a drying frame also yields all seeds. Tested with wheat, hemp, yellow onion, and Tobacco seeds.)