Bonfire | ||
---|---|---|
Bonfire | ||
Vital statistics | ||
Size | 3 x 3 | |
Skill(s) Required | The Symbel | |
Object(s) Required | Stone x50; Block of Wood x25 or Branch x50 | |
Repaired With | ||
Liftable? | No | |
Hit Points | 0 | |
Soak Value | 0 | |
Back to Structures | Objects |
The Symbel: Feasting
Feasting allows you to not only eat more food, but also to get more FEPs per food unit eaten.
Build a bonfire, load it up with fuel, light it, and feast away. There is a minimum requirement to how much fuel the bonfire needs before you can light it (it will change sprite when it's possible to light it). By feasting in sight of the grand fire, you can eat even more, the bonus determined by the collected hunger modifiers of all active tables, factored by the average charisma of everyone at the party. Please note that the FEP-bonus is only ever applied to the table in question, never shared with the extended party in any way. The person with the highest charisma should light the bonfire, as charisma of the host of the evening is obviously relevant for the bonus.
How to Acquire[]
Build > Construction > Bonfire
Notes[]
- Because you can use 25 blocks of wood, or 50 branches, it would make more sense to use the 50 braches instead. Since you would only need 10 blocks of wood to split into all those branches.
- You can also light the bonfire with four logs of wood as the fuel.