Mine Hole | ||
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Mine Hole | ||
Vital statistics | ||
Size | 3 x 3 | |
Skill(s) Required | Prospecting | |
Object(s) Required | Block of Wood x300, Board x40, Rope x20, Hardened Leather x10, Leather x20 | |
Required By | Cave Cheddar, Copper Ore, Gold Ore, Iron Ore, Jorbonzola, Mothzarella, Musky Milben, Silver Ore, Tin Ore | |
Repaired With | Nothing | |
Liftable? | No | |
Hit Points | 0 | |
Soak Value | 0 | |
Back to Structures | Objects |
Available metals are: Gold, Silver, Iron, Copper and Tin.
How to Acquire[]
Rustroot Extract is required to determine a suitable mining point.
When "Prospect" is used within about 35 tiles of a vein location a mine hole construction sign may be placed for the mine; as such, the prospector should carry some wood blocks, because the sign will disappear if it is empty when the prospector moves again. It is also very rustroot extract intensive to find a vein of minerals. If you don't find a mine do not be sad, instead look for a village or a mine owner and trade with him if you want to get some metals.
UPDATE:
As of World 4, mine holes can now be built at any location, although the ground must be paved beforehand in most biomes, requiring the skill Prospecting as well as hardened leather, rope, etc. added onto the materials list. However, mines are now subject to cave-ins and mine supports must be built to prevent these. Rustroot Extract is still needed to assure minerals within a mine, however you can mine metals without prospecting.